Final Fantasy XII Final Fantasy 12
PS2 complete solution
Approach with Reks Dalmascan and talk to the soldier, go to the gate, you enter by pressing circle and beat the fencer imperial. Advanced to deal with Remora. You can stick or simply use Thunder, but always keep out of his ground attack and Basch will use Mist Knack to finish the fight.
Keep moving with the aid of the map. Here are a few enemies and do not even need to kill them all. Use Escape by holding R2 when you want to escape, collect the items (one is located in the north) and the crystal Rescue saved. Keep going up and Reks will fight against 3 swordsmen imperial, go through the door and go to the Royal City of Rabanastre.
City of Rabanastre real
Now you are Vaan and you also have a map of the world. Talk and explore, and after meeting Penelo north and south Migelo you can get in the stores, and then North to the Sand Sea Restaurant and you will be given a bracelet and a list of missions that will explain how to use Tomaji you.
Look at the map, explore all areas, and finally head east. Revenue in stores, but there will still be possible to access to Gambit north, to the west of the northern section Câ € ™ is a house where talking to the Banga become a member of the clan HQ and talking with Monblanc clan Centrio © cosicchÃ in west section of Rabanastre, which is a bazaar, you can also buy the goods from their store. At the center of the west and south gates are locked, then talk to the merchant and get € ™ s object, defeat the soldier at the east gate, talk to another dealer and give CIA ² asking you. If you want to save Câ € ™ is a crystal, then exit.
You will be a Eastersand Dalmasca, a large area where you can work with a POA € ™ enemies, but avoid Wild Zaurus. Pick up a few objects, then go north to rest in the camp due to Guil € ™ that you find around there ¬.
Beware of Stray Tomato which is about half of the desert. Beware of its fire attack and riducetegli HP, then chase him to finish it and take the flower Galvana.
City of Rabanastre real
Come back to Rabanastre and speak with Kaitz at the gate, then head through the gates of Downtown and south west or up the stairs to the east or north. Explored to find items that may be helpful and give a glimpse € ™ to the shop and warehouse in NO or go to allâ € ™ area south to the store of maps, finally head south through a small area until you arrive at the home of Daran.
Outputs from the south gate and if you have not already € ™ s return to the Sand Sea Reastaurant for your reward, © dopodichÃ check the list of missions: GALSI talk to and outputs from the west gate. In the first area, run on the left side, then move to the SE and you will see the wolf. Hit it and go back to GALSI, then talk to him again when will head to the bazaar, and finally close the shop, take the goods for exchange.
Craftman € ™ area is pretty big so help yourself € ™ in the exploration with the map (provided € ™ s you bought in the store). Go south where there are a shop and a crystal Rescue, then talk to Mashua and Penelo will reach the party, talk with Kamina, then exit and Penelo will give you the items. From now you can use menu and Gambit battle and decide to change the leader of the group at your convenience. Explored, but avoid the two Wolves SW then go to the small area to the south and talk to Jin to get the Stone Dâ € ™ Shadow.
Find the 4 crystals blacks on the map, loaded € ™ s energy to 100% and then you will get the Stone Solar Mashua will give you other objects.
Royal City of Rabanastre and course dâ € ™ water Garamsythe
Come home to Daran and these will give you the Stone Crescent, then exit and head north to the warehouse to meet Kaitz, that will give you other things. Inside saved, take € ™ s object to the right, then head up to the palace along the path to the left.
Palace of Rabanastre
Take a map and saved before entering the building, then climb and approach the guard at the stairs. Near LÃ ¬ spoken with Banga, then with square called the guard, run to avoid it and go up the stairs.
Continue to pursue and attract guards to get to the central area with the emblem of the lion on the floor. LÃ ¬ use the Crescent Stone, then check out the summit of the wall to the left to find a secret path and continue trying € ™ s switch, always on the wall.
After you open the door you will find the deity of Magicite, then advanced and Balflear and Fran will join the party.
Course dâ € ™ water Garamsythe
Here, save your game and go down the stairs. Stop the soldiers in the next area and take the map in the corner and explore € ™. Going through the first ladder you will find the objects, while from the other advanced € ™.
From the moment you use the Navi Map. You will find another crystal, then go down to fight against the imperial swordsmen and Ashe will come to your aid. After the battle, then go talk to her and addressed the Prin preferably using Fire.
Continue and you'll find another save crystal, then head through the door to confront Bush Fire, weak to Hydro. You can only attack with Blizzard, but thanks to Gambit on Fran and Balflear not have to worry, though beware € ™ attack from poisonous fire and of course if you get hit heal.
In this area you have available items © nÃ © nÃ equipment, but luckily the enemies are pretty weak. Explore objects to find, save and climb to get back all your equipment. You will meet the guards, but you do not need you to fight, try though other objects.
Continue to NO, go through the door at the center marked on the map and follow the judge in Passing Barheim.
Take the items in the € ™ corner, go ahead and hit € ™ s switch, then save, talk to Banga and took CIA ² that will give you, go up to insert € ™ s object, then go back and if you talk to him again Banga there will sell things.
Pressing € ™ s switch will raise the barrier and you can continue south. Gather items, but be careful because some are actually Mimick is, you have to defeat enemies. At some point you will see a path that leads to NO, which is also on the map. Follow it to find the next switch then go to the other side as long as you see a crystal © where you can save. Without CIA ²'re ready to face the battle against their enemy. Use Gambit to cure and avoid the outbreak of thunder poichÃ © inflicts poison.
From this area you have to go back to Rabanastre, but in any case take time to explore. In fact the way the shortest is from SO, but you can first take the road to the north that leads to an area with a camp where you will find shops and a Gate Crystal, or the south to the Plains of Giza, while the path of NE arrives to Nalbina where Câ € ™ is a Gate Crystal, you will see a sequence from the shops and stock up (there are also chocobo).
City of Rabanastre real
To save Rabanastre and take advantage of the Moogle if you do not want to walk.
Head to the store to meet Migelo Kaitz, then go home and take the Sword of Daran Dalmascan finally go in the north of Downtown and from there west to talk to Balzac. In this way, Basch will reach the party.
Go to the restaurant and the second floor Fran Balflear and return to the party. Check the list of missions then exits from Downtown from the east gate to reach your first goal. Just before you get to the desert area head allâ € ™ camp and talk to Dantro. Go north and hike through the maze to find the cactus, kill him and take the flower. Without This, go back and look at the map: you have to go north to another camp and at the center to talk to his wife several times because there is assign different tasks. Take CIA ² that will give you, then go to the shore to look for the bright spots, then go back to her for the next mission. Talk Dantro check in the vessels near the Chocobo, then go back to his wife, but let's mission to drop later.
For the next target on the list back in the north of Downtown and talk to Milha at the house to the north. If you check the table entries for a note that will come in handy later on, then go into the warehouse from the door to the right and you will see the Wraith. After defeating him out and go through it again to return to the course dâ € ™ water Garamsythe, enter the gate and you will arrive at the central block. LÃ ¬ saved. Most of the obstacles will be gone and if you want to explore a POA € ™. You can avoid the enemies that you find at the moment, but if you fight you use Mist Knack or the dagger € ™ s murderess.
Objectives for the next talk in the clan HQ Monblanc several times: first head to Giza allâ € ™ encampment of nomads and speak with Danya. Go east and you win all the enemies, leave, come back for a reward, then head west of Rabanastre at the terminal of the aircraft to talk with Balflear and from there reach Bhujerba.
City Bhujerba steering wheel, Magicite Mines
Try to get to the store of maps despite the guards that block most of the trails. Revenue in Magicite Mines and get off in a westerly direction. At the end go up north as long as you do not find © enemies. Again, you can decide whether to fight or not, and in the first case, concentrate first on Ba'Gamnan, that hit will escape. Return to Bhujerba, approach the crystal with square raised Rumor Level. Do it whenever you have people around and even better if before a guide, but avoid it in front of a guard, then explored.
Check the list as usual and talk EICOM, which is a POA € ™ before Magicite then go back there and go to the central part of the Road Transport Main where you should easily locate Nidhog. Return to EICOM and take the empty shell of the Great Snake, but not sell it, you will return useful later.
Head to the west by Bhujerba Pilika then Magicite, keep heading north and in the place where Câ € ™ was Ba'Gamnan, now you will find Rock Titus. Once you win, go back and this time go to the Tech Shop, there ¬ pick up the journal from the shelf and depending on whether you read it or not (but I recommend you do) you will get a different armor. Now go to the mansion of the Stylus, which is located in the center of the map, then SE to the Bay of Heaven and try to talk with Elron and Nilei, but if you can not come back later and go to the place marked on the map to meet Ondore.
Along the way, saved and avoid the lasers. In the south the highest level provides two paths to the east, leading to a € ™ area to explore, while the lowest one to the north.
Head north and hit the switch to unlock doors, and then continue holding the key, explore the 4 rooms Given that contain objects and a crystal. The c-202 is Ashe from now will be part of the party. Exit and return to allâ € ™ beginning of the area, but run away from enemies is because there are too many. At the end you will meet Larsa and Penelo and this will give you an object. Continue and fight against swordsmen and Judge Ghis, but go away if you use Aero.
Bhujerba, Dalmascan Westersand
Back in Bhujerba talk Ondore and you'll find yourself Dalmascan Westersand, but before the restaurant Rabanastre check the list and go to the gun shop to speak with Shaluar, whose mission is carried out in Nham Yensa, then explored Dalmascan avoiding though Dive Eagle. In addition, you can not go through much of the NE because of the sandstorm.
Reach before Ogir Yensa from the west, then go to Rabanastre, Giza and Zertinian from SW, wait a POA € ™ and go back to Dalmasca © mixture in order that the storm is unleashed in which is Spirit Gnome, although it would be better if you do it evitiate want to die.
Climb the structure and you will Vossler, then continue, go down and help you with the structure to the west to catch the map. At one point the road divides: the path SW leads to a shop, a Gate Crystal, and Nham Yensa and from there you enter the caves Zertinian, while € ™ s more to a € ™ other area. For now continue for Nham Yensa, avoiding Spirit Salamanders.
Save, then talk to the Moogle and the next area before you kill Wultan Eater, then take charge of the other enemies.
Go back to Ogir Yensa, climb on the structure and sequence after the talk to the Moogle, check out the flower there ¬ close and take the Seed Ixilo.
Take the map to the east and continue to explore, then move west, but before you head to the hill to the north, defeat and return to Wyvern Lord Shaluar.
Tomb of Raithwall
Enter the tomb and addressed immediately Garuda. Using the Seed Ixilo, which makes it harmless, it will be very easy to beat. Save and check the old mechanism, then prepare yourself for Demon's Wall. In fact for the time being will not be able to defeat him then you'd better run allâ € ™ other door, where, however, you find yourself in front of him. You can use simple attacks or Mist Knack and heal the status effects. If you want to break down even the first go back, but first saved. Take € ™ s shiny object behind him and choose one of two paths to get to the sword Evil Slayer. Go back to the place of the battle against the second enemy, drop down and take the map. You can use the detour to the south and going from left to right, the pedestals will reveal a hidden path that leads allâ € ™ Esper Belias. Attack him with Hydro and beware of his special move and the status altered Oil and once defeated you will get the license to invoke it. Beyond the door, take the Fragment dâ € ™ Alba, that increases Magic Defense 20 but reset your MP. Exit the tomb by the deviation, then save, go down and tackled the next enemies, which will deal Fran.
Chapter 19, Part 1
Royal City of Rabanastre
From the bazaars of Rabanastre, head to the restaurant to check the list, then at the west gate and talk to the Moogle. Go to the north side of Downtown to the warehouse and out the door on the right you will come to Garamsythe. Lâ € ™ goal is rather difficult, you have to reach the area SO, the adjustment block water dâ € ™ € ™ s west and defeat all the enemies. Against White Moose you put a lot of time, use Protect and Shell and he is about to die Mist Knack or you hurl his move more powerful.
Awarded the Key Route returned from the Moogle to get the reward and the key of the lock, to be used in the course dâ € ™ water in the first zone, where Câ € ™ is the Save Crystal. Here you will also see 4 pedestals that you could create a POA € ™ of confusion: Make sure that the two are off to the left and turn right ones, then go SE and you will find another. Activate it and go back to the right, and the two are off. Turn left and go to those of SO to find another. Back back again and this time it will be on the two power plants. Save and go south to fight against € ™ s Esper Queklain. Before you defeat the enemies on each side, then attack with long-range weapons. To speed up the battle launched Mist Knack until you have Ether, but if you can not defeat it back when you are strongest. You will need to use a lot of objects and heal yourself constantly why is the pitch quickly lose HP. Once defeated, you will get the license to invoke it whenever you want.
Chapter 19, Part 2
Royal City of Rabanastre
Head back to the area north of Downtown, talk to Balzac and teleport to Dalmasca Westersand, and continue east through the sandstorm will see Dragon Ring. If you can not move because of the status ailments Equip € ™ with a long-range weapon, then go back to Balzac.
For the next quest, speak € ™ s host and return to Dalmasca Westersand and in its part of the OS follow the path and you will come to the caves of Zertinian. Once inside, go up to a large area and in the corner lit € ™ Malilith wait. Itâ € ™ s very fast, but you can cast Slow and Protect several times. Finish him and often heal with Mist Knack, then go back € ™ from the host and talk Migelo before and after the sequence.
Now talk to the clan HQ Monblanc, then go to the warehouse to Downtown and talk to the Seeq, dopodichÃ © Garamsythe go in his part more to the south. Make sure you have a female character in team © Orthros mixture in order that you prepared the monsters and support spells. It's not a difficult battle poichÃ © Orthros especially loves to inflict status ailments. Return from Seeq after the fight and take the fragment.
Talk with Moblanc yet, but postponed the fight against Gilgame and Kerogeros to later, when you are in the Giza Plains during the rainy season. In the restaurant checked the list, but also the clash with Enceladus should be sent back to when you get to Jahara. For now, in the Fortress of Nalbina, approach to imperial soldiers left boot and give a scene, then rent a chocobo and exit to continue € ™ s last mission of the wife of Dantro.
Chapter 19, Part 3
Royal City of Rabanastre
Head north allâ € ™ camp near the shore. Talk Chigri and follow it, then climb up the bank and talk to Luxera, then head back to the south and talk to the wife of Dantro. Behind the house, approach the cactus flower and that you will follow. Go back to the north shore to take your reward and explore, but consider the fact that the enemies here are strong. € ™ area in the north are a path that leads to Mosphoran Highwaste and he wants his wife to drop Dantro. You just need to take it closer to the flowers. When she returned to give her even the empty shell of the Great Snake, leave and come back to talk to her again, then talk to the Banga, ¬ behind the house there, to get the key of Barheim. Go to the SE, a small area from which you will return to the passage of Barheim revenue and saved to the Crystal Gate and from there head west. Of the two paths take the upper and Libra launched to locate the traps. For the rest, do not worry is because the enemies you encounter are pretty weak. In the area with the bridge you will seem that there is no exit, but take a kick to the objects and move on. Open the map and you will find that € ™ s the only way that leads to the south is the path to the left. Stay in the left margin and then approach the exclamation point, go to the save crystal and get ready for the next battle against € ™ s Esper.
You have little time to defeat Zalhera. With guns attacked from a distance, otherwise go toward other enemies first. Stop it with Mist Knack before using a deadly move, but if you use Instant Death, Gambit selected by the Phoenix Down, but if you use magic / white magic or healing items on her the Holy inflict damage. Once you defeat will come addition to your Esper.
If times get back to Garamsythe used the trail right behind lâ € ™ Esper.
A Mosphoran Highwaste there are a Gate Crystal and shop. Continuing to arrive in NO Salikawood, where Câ € ™ is Bomb King. Given that ca € ™'s there near a Gate Crystal, you can provide your characters Shell, Regen and Protect, restore MP and save. Used mainly Mist Knack and with ether, restore the MP. Talk to Monblanc to get the reward.
Do not go west to Nabudis for now, why it is too dangerous, then go back to Rabanastre to the west gate and talk to Lizatt, then go to the central area before the gates. At the source and speak with cat head to the north of Downtown Norton near the store. Then go to Dalmasca Westersand and from there east / SE to take € ™ s ring near the cactus. After receiving the reward saved and go through the area, defeat Earth Dragon, and in case you had not yet found the drop to the wife of Dantro take advantage of this path that leads right to Fractal Sandy Soil.
Talk Monblanc for reward, then go to the plains of Giza.
Plains of Giza (rainy season)
At the center € ™ s camp then go talk to Sardeen SW near the bridge to find Kerogeros and get € ™ s Ring Frog, useful in the dry season.
To the south, in the place where he was before Jin, CA € ™ is the save crystal. Talk Nanau and take the pot of Silence.
To find the secret area cut six trees (one at the center of the map, two to the south, one to the right at the top, one in the north and one in the last € ™ camp) that will form a path leading to a place where you have to go out and © you will not see fit as long as rain. When Gilgame shows, Bansato you will speak and will now fight. Silence launched that will make everything easier, then take SE Feather € ™ s Love.
Go back to where he was Nanau and read the letter, but wait for the dry season to do what you ask.
The Plain Ozmone is very great to explore and gives access to other areas. From the east you get to the jungle Golmore, but not be able to addentrarvici now because of the seals that block the passage. Instead, go south from the central area and come to a new part of the Caves of Zertinian, full of strong enemies. Lâ € ™ Esper Adramelech is at the bottom and if you really want to deal with it might have a chance with Mist Knack and restoring MP with Ether. Select Gambit to heal with Hi-Potions when you are at less than 70% Given that you need to keep your HP high to survive his special move. Status ailments cured with Panacea and used ice spells. After adding this to your list Esper continue south and take the west path to Jahara.
Jahara, Land of Garif
Help yourself from the shops, talk to a soldier and continue to talk to Spinel, then continue north to Shugum. Head over to the soldiers and approach the eldest. If you want to get out to take advantage of the Chocobo that once it's free.
In the plain of Ozmone defeat all the enemies, leave and come back and Encedalus will appear. You will get the leaf Elumonea, you will be very useful later, for defeating him then go back to Shugum, then back to the plain and from there go into the forest.
Golmore Jungle, Village of Eruyt, Plain Ozmone
Head east and follow the secret path that leads to the village of Eruyt, where Câ € ™ is a store of maps. Go north to meet Yote, then exit the village and go back to the jungle and plains area with crystal, talk to the imperial soldier several times, give him a potion and take the Chocobo. Go west and in the nearby area close to a Chocobo to the south, found a path is not marked on the map, which takes you back to Magicite Mines.
Press € ™ s switch to the next turn right and if you hit you will get a map. Go east to the next, then NE to the Gate Crystal. Finally north fight against Tiamat. Attacked, keep your HP high and attentive to status ailments and his breath.
Village of Eruyt, Jungle Golmore
Back to the village and take Tear of lens with which you will be possible to pass the seals of the jungle. Here, if you choose the path east fight against two Trent and the Dragon. Prepare and Esna Panacea to cure status ailments and attack with long-range weapons. When the dragon will be dying will use fireball, slash him with Mist Knack finally go east to Paramina Rift. If you choose the path that goes south instead arrive at Feywood and from there turn right cross an € ™ other part of Magicite Mines, continuing right to find a save crystal, while turning to the left, however, to arrive Paramina Rift.
Paramina Rift, Bur-Omisace
Explore a POA € ™, then head NE to Bur-Omisace, where there are shops and a Gate Crystal. Continue to meet the high priest and Al Cid, then turn around to the south and go to the Shrine of Miriam.
Shrine of Miriam
Once you have entered Equip Fragment dâ € ™ Alba (remember that increases magic defense of 20, but it brings the MP to zero) and check all the objects you find. Go back to the previous area and go down the stairs, hit the Live and Crystal will become a save crystal. To open the gate you are looking for a huge sword, so check € ™ s object and return to the first area.
Choose any of the trails, however, both lead to statues, and place them in front of a allâ € ™ else, but before reaching the east you have to fight against Vinuscalar, which is pretty weak, but you will inflict status ailments like Slow and Break. Heal up and thrown Haste. Towards the end of launching a rain of swords, so keep your HP high or use Mist Knack.
Go back to the first area where the sword was raised will be, so you can go under and go check it € ™ s object to the north. First though saved and prepared spells of support because the door is over there waiting for the battle against € ™ s Esper Mateus.
With Thundara get rid of Ice Aze, Mateus then attack with normal attacks. Keep HP high is because Mateus you will do a lot of damage and you also inflict Sleep. As usual, used to speed up the clash Mist Knack. With the win will get € ™ s Esper, then continue until you allâ € ™ last room, take the Sword of the Tyrant and Equip it.
Chapter 28, Part 1
Outputs from the Sanctuary, save and go back to the room in Bur-Omisace of glory.
Defeat the three judges behind you, use Protect, Haste and Regen and ended with the judge Belgian Mist Knack to speed up the fight.
Now you have to go to Mosphoran Highwaste before though back to the south gate of Rabanastre and speak with one Viera. Talk to him again in the shop Gambit and then on the second floor of the restaurant. Go south to the source and talk to a human and then came back from Viera in the restaurant, and finally to the source for the reward.
To enter the dry season in the plains of Giza wait a few minutes to the south gate of Rabanastre, then enter. © Try it as long as you do not succeed, then go allâ € ™ camp, talk to the people there ¬ around and if you have beaten Gilgame and you € ™ s Ring Rana also Head Burnoa. Also if you have already defeated Enceladus dates leaf Elumonea in Regina. Finally talk to Mashua that will give you the Stone dâ € ™ Shadow and load € ™ s energy as you did for the sunstone, then take the reward of Mashua.
Chapter 28, Part 2
Climb on € ™ airship to move from Rabanastre to Nalbina and during the trip, talk to the captain who will deliver a letter. Then move from Rabanastre to Bhujerba and again during the journey, talk to the captain.
Near the stairs above the room of the glory approach allâ € ™ senior who will give you an object, return to the first area of the Sanctuary and after checking € ™ s object north used CIA ² that has just been given to reach a zone dungeon, where you will face € ™ s Esper Zeromus. Your biggest problem is that you can not use magic why it is sealed, so deal with it is now virtually impossible, but if you care to try to cure with Gambit selected items as a Hi-Potion, with Bubble Magic Chain or doubled your HP and equip the black mask and the shield of the demon that absorb € ™ s darkness. Surely you will die several times so make sure you have the code of the Phoenix. Use a character to attack and one to heal and cast a Mist Knack. The hardest part is just € ™ s last, but once you have defeated the license to summon him.
Return to Rabanastre © because there are a lot of missions to accomplish that you will receive in the Sand Sea Restaurant and the clan HQ.
For one thing, after taking vision of your goal, go to Jahara and talk to the house west Zayal, then head Magicite Mines and drive to the central part. Press € ™ s switch, choose a path and any Ixtab will show you allâ € ™ corner. You can treat the death sentence with Panacea but first you have to get this skill.
Jahara always speak with Grom, located more or less in the middle, and go back to Magicite Mines. In the area you will find SO Mind Flare. Equip cured Stop and Reflect, then after defeating him back from near Grom and there ¬ spoken with the geomancer, but left after his mission.
In the clan HQ spoken to Monblanc, then go to the store to Chocobo in Bur-Omisace. Exit south to Paramina and continue in the same direction. Trickster, a kind of fast chocobo, it will show in a snowstorm, but if this is Câ € ™ outputs, wait and go again. Use Bio and when you have taken enough HP will fight, while Haste equaled its speed. Defeated, he returned to the store, so check the list of the restaurant and talk to the store near Homs Chocobo Bur-Omisace. Return to Paramina and reach the small central area with crystal, from there, go left and you will meet Choppa.
This time go to the village of Eruyt towards the circular area at the top right and talk to Nephilia, then press forward into the jungle and continue south until Feywood where Bhopal Bunny, defeat him and take the tail and the next target on the list Restaurant teleport to Dalmasca Eastersand and talk to the prisoner 381.
Go back to the passage of Barheim. If you Zahlera and teleport with the map € ™ s aid subsidiaries west / OS, go to the crystal which is a POA € ™ € ™ s first area where you fought € ™ s Esper and from there to the east. Follow the path around the mountain to the south mixture in order that you © Bloody monsters. Used mainly magical attacks and Mist Knack and Aether in case of need. Won the battle back from the prisoner.
Chapter 28, Part 3
Talk Monblanc in the clan, then Nilei the mansion of Stylus (City Flying Bhujerba) that will give you the key to the third area of Magicite, tornatevi heading north and use it to slide the fence, then go south / SW switches by pressing to remove the barriers. When you encounter a Gate Crystal saved and advanced to meet Antlion and his goons. Before then they defeat their leader. Help you with all the support spells you have and heal often. Since Antlion can do damage to all but with a breath, hold two characters on one side and the third on the opposite side, cosicchÃ is it will kill only one or two and toss some Mist Knack. After defeating him fight against Elron, and then go back to Nilei € ™ in the corner with a bottle of wine, take CIA ² that you are and try to resell it. They are found in various Bhujerba and you'll get several Guil.
Talk Monblanc in the clan, with airship € ™ s reach Nalbina if you have not already been, or use the teleporter. At the terminal Zamadoria talk and let her request for when you arrive at Salikawood. Check the list and still in the fortress of Nalbina Gambit go to the store and talk to Bloch, whose mission is carried out in Mosphoran Highwaste.
Check the list in the fortress and go to the weapons shop and talk to Morgan and expect to be back in Salikawood.
To reach across the street on the shorter climbs € ™ airship to Rabanastre and move to Nalbina. Exit to the west when the guards are gone and continue north. You can stop to buy something in the shops and talk to Vagansa ¬ near there.
As you find yourself looking for Mosphoran Highwaste Atomos. It is located in north € ™ last area, then go to Salikawood.
For now, you can also avoid to explore is why you need to do before a fight. It is not essential, then head straight to Salikawood NE towards your goal. If you really want to fight take advantage of the Gate Crystal, as always, lets you use Shell, Regen and Protect and restore MP, then met with King Bomb Mist Knack and Aether. In the first part, the enemy will continue to heal so you have to try to resist as long as © will not stop at that point you can finish it.
To the west on the road to see Nabudis Bly. It is not necessary to set out into that awful place, however if you do, to the north, about € ™ is a room that is not present in the map. Check € ™ s corner in the shop and you can have hidden Ether for 222 Gil. Remember to switch Nabudis Nabreus and you have to use Levitega / Libra and Vanish. Teleport in the central area of the crystal, from there to the west, then south, avoid Carolina and move as long as you do not see © Carrot. It has a lot of HP and being a Marlboro inflicts status ailments, so you can also go back when you are strongest. From Nabudis spent Nabreus and in the second zone talk McReio, advanced to the Gate Crystal, then head back south allâ € ™ area. A NO a secret path leading to the Lobby. Itâ € ™ s better to move slowly and kill zombies one at a time, then walked to the head do not approach it attracted all the enemies and will no longer be just as dangerous.
Do not forget to come back from the various characters for rewards and when you go to Rabanastre Garamsythe to the area of the 4 switches, make sure they are turned off and then crushed in order that € ™ east, SE, east, still SE, then SO, finally SE. In front of a gate on the floor and pick up the fragment back to Downtown's house to talk with Daran Rokkenmou. Exit and go NE from wire, then go to the central area with the source, the bazaar and the magic shop and talk to everyone, finally back to downtown and talk Kaitz near the warehouse. Return from Wire and imperial soldier that will give you a fragment, finally back from Rokkenmou for the reward.
Salikawood, Phon Coast, Plateau Tchita
From Salikawood go to the NE and to the gate. Talk to the Moogle, which will give you the shoes Quismoit on the map and you'll see your three next destinations.
The coast of Phon saved and go NE. Once allâ € ™ camp at the center activated the scene, then teleport to Mosphoran Highwaste where you will find the Moogle of Salikawood. Your aim is to control the shrines of the winds. The first is located just south of the store and have it activated after you open the map, then exit, go up on the chocobo and move to the marked point. Each time you activate a sanctuary, will appear on the map the location of the next. Lâ € ™ last temple you will indicate the location € ™ s Esper. Objects is sealed, and then treated with Magic. Dispel riusatelo and started hurling every time you get hold of Reflect, Shell or Protect and doubled the MP with Bubble Magic Bubble Chain or. When Exdeath uses powerful spells one of your characters will have only cure. When you have reduced a POA € ™ HP will protect you with the magical barrier and attack will be useless then focus on your care, then disappears when used to destroy defenses and a Mist Knack. Defeat him and you will get the faculty to invoke it.
Go ahead and allâ € ™ encampment of hunters go north, climb on the chocobo, save, and arrived on the plateau Tchita € ™. You will find two crystals around the center of this vast area and another going east, then back to the Gate Crystal and talk lâ € ™ adventurer.
Sochen Cave Palace
Go north and use the key that was given to you is just to enter. You face different enemies and select Gambit to heal HP, but focus primarily on the status ailments, so come back from a mercenary. Continue on and you'll see two doors. Defeat the enemy and saved, then choose the east gate and any of the paths. At â € œstrada that accepts regolaâ € move in a clockwise direction, i.e. from the east, go south, west, north, east, and the door will open € ™ s training.
To open the door of the Pilgrim walk along the south side of that road, the Cave of Time dâ € ™ Water and the northern part of the Path of Discovery SÃ ©. Move clockwise € ™ ring concentrically from the most external to the most internal. The route is a kind of spiral started from the SE part of the area more in the top of the road Discovery SÃ © to finish in the middle of the cave and from the other side of the door € ™ Pilgrim. Here you will find various things, then continue north and addressed Arihman. Rehabilitated Confusion and Death Sentence with Panacea, attention to the parts of her body that you can throw him and use magic. © DopodichÃ continue north avoiding the traps, then save.
Arcadia, the Imperial City of Arcadia
Arcadia to go west to the save crystal. Talk to the soldier and Guil paid in 1500 to store information, and then talk € ™ s man in NE and still with Jule various times.
Inside the imperial city, take the path that goes to NO to the shop Gild where you will find a map of the area. First though go to the magic shop and if you have talked to McReio Nabreus, talk Rokkenmou, then go back. In the area with the crystal go NE and Otto will give you the Lunar Medal, turn around and find a taxi driver, then you pay 2500 gil to store Jule. You have explored four areas: NirBus section, where you are now, then go north to the section of MallBely, then east of NirBus in to Leeanna finally to the north of this section of Trant. Save the information you are given in each section and scambiatele with Leaves White. Obviously you have to find the right people to be given € ™ s information and avoid the other. In the section of NirBus get 6 leaves, in that of Leeanna 7, in that of Trant 6 and in that of MallBely 9. Tarot section of Leeanna will tell you how many there are to be taken in each. In fact there are only 9, but if you take them all the time is because you can swap them with the Black Feather in the store Guild.
Talk to the taxi driver and go to the area of Zenoble. Save and after the sequence returned by the driver to get to the lab Draklor.
Go north and take € ™ s elevator up to floor 67, then go NE to the room and grab the key and search the map. 4 Câ € ™ in the room is a crystal, then go to the 3 to the panel, and finally back allâ € ™ elevator and go to the next floor. Revenue in rooms 3 and 4 and check the panels, then go down to the room 11 and do the same thing. Go up the elevator € ™ south and reach the floor 70.
Be prepared for the fight with Doctor Cid and Luke. First defeat Luke, prepared with Gambit Dispell and use powerful spells protecting your HP or will not resist his special move.
Chapter 35, Part 1
Port of Barfonheim
Here you will receive various missions. Explore around the shops then check the list in the restaurant and go to Arcadia. Talk € ™ s man in the gun shop, then head to Sochen Cave and defeat Dark Steel. After installing your ricompesa back to Arcadia and talk to the Seeq in the Tech Shop and this time you will find in Sochen Cave Palace Over Lord.
Now talk to the Viera, Barfonheim then exit and go north to the Steppe Cerobi. Drive, hit Villar € ™ s help of Viera and eventually these will give you his luggage. Then return to the steppe using the Scale of Dragon, check out the windmill No. 10 and seekers of dragons will give you the key that unlocks € ™ s last door of the building behind which Câ € ™ is the most dangerous Demonic Dragon.
Check the list to Barfonheim then go to the ruins of Arcadia, talk Bulmon north of the crystal, then go allâ € ™ plateau Tchita SE and you'll see Lindwurm. Itâ € ™ s very strong so if you can not beat it back later, or toss often dispel or die almost immediately. If you beat him you will get another Fragment.
Check again the list Barfonheim then go and talk to Nalbina Barong next to the gun shop and next to the Popol Tech Shop then you reach a new area of Nabudis, through Nabreus, and beat Goliath before. Death Scythe is not as long as © will show two of your characters are almost dead and will resist all attacks. Get away to heal and wait for the magic barrier disappears, then kill him. As always, if you are not able to beat them back when you are strongest.
Chapter 35, Part 2
Port of Barfonheim
Now talk with Monblanc and if you have completed the mission you Antlion certainly the key to the third area of Magicite. Teleport there and saved, so be prepared for battle. To the west you will encounter Enkidou and Gilgamesh. Concentrate on the first run and Dispel all the support spells and the Bubble Chain and once defeated take charge € ™ s more. Equipped with all the characters of Protect and will incur too much damage. While you reduce HP will change weapon several times, loot the Shield and gloves and if you put the barrier wait. After the fight teleport to Phon Coast and in the encampment € ™ head west of the crystal, take the key of section 11 of Magicite, respect of that bright object next € ™ allâ € ™ inhabitant Bhujerba, then teletraportatevi back. Go west, then south to the barrier and sliding revenue.
Explore and navigate to NE looking switches. You can choose whether or not to deal with the enemies and if you continue to encounter a crystal SE. Gilgamesh addressed again and Enkidou. Gambit often used to capture and treat the characters, beware the status ailments and equip shields. Before dispel thrown on Enkidou and be quick, but if you can not beat them back later. Gilgamesh can target only one at a time, so others can heal and attack. We will launch Sleep anticipatelo therefore, will continue to change weapons and you have to constantly heal and recover poichÃ © Loto's sword kills when it hits. If you have no more queues Phoenix Raise obviously used. Since it is likely that Gilgamesh has leveled Dispel Regen to neutralize it. When the total barrier disappears loot everything they can, but will not be able to grasp the sword of the Lotus.
Talk Monblanc in the clan HQ and go to and from Ogir Yensa € ™ arrive at the central entrance of the cave Zertinian. Traversing it comes to Yensa Nam. You'll see Moni clan HQ and will face again Ba'Gamnan, but it will be much stronger than last time. Leave it for the last two characters who treat and one that sticks. Finally back from Monblanc and if you have also beaten twice you will get Masamune Gilgamesh.
Return to McReio to Nabreus, so go before the secret area in NW (fighting against Lobby) and if you have not yet discovered the secret path © continue as long as you do not see a Gate Crystal then go back and check the nearby area south towards NO: along the secret path you take the three medallions, save and go Nabudis. Come to a locked door, the Door € ™ s Horror, which opens with the Medallion of Courage. Once inside Chumbaba addressed to obtain the map. First launched Dispel, then attack, then open the door € ™ s hate with the Medallion € ™ s Love. Against Fury do the same things with Gambit and select the Phoenix Down. Lâ € ™ will present unique difficulties when it will have almost exhausted its HP and you will launch against Berserk.
After defeating them will become the third medallion used for the Door of Despair behind which Câ € ™ is Chaos. In fact you could even leave Nabudis but if you want a new Esper you have to fight. Also Chaos is not alone. Throw Dispel against all and avoid elemental magic. You can try with Bio, use items to heal and raddoppiatevi HP. Physical attacks and magic wind of Chaos are mortal, but also beware of Silence.
Teletraportatevi to Arcadia and if you have 28 White leaves, go north and take € ™ s elevator up to the terrace and talk to the owner of Hunt's Loop, then go to the Phon Coast and talk to the chief Banga south of the crystal. From € ™ camp, go east and continue to follow the same direction along the beach © as long as you do not find a mountain path. Climb up the hill and from the top to look down to find the turtle. Kill him and take the shell, then go back Banga by the head and started the hunt for the Monster Rare, kill him, take € ™ s object, go back and meet Limzatt.
Chapter 35, Part 3
Port of Barfonheim
At this point, you can accomplish the mission of the letter that had been allocated € ™ on the airship from Rabanastre to Nalbina. Climb the airship € ™ in Rabanastre and go to Nalbina, then go from Rabanastre Bhujerba, then more from Rabanastre to Arcadia and from there to Barfonheim, from there to Nalbina and fortress in Arcadia and Barfonheim finally reach Bhujerba. Eventually you will get Armlet Defense that allows you to use autorigene.
Once the missions, talk with Jovy, the Seeq who is running around there ¬, in the north of Nalbina.
Teleport to Barfonheim, talk to the girl at the store and show the Chocobo Feather € ™ s Love, check out the store and grab Defender. Walk around the village of Eruyt found 9 bright objects and give them to Murin, then talk to Chi, take the stone there ¬ near Murin and in return will give you a bow.
Teleport to Arcadia, go north and take € ™ s elevator if you have 28 leaves White and Black Feather. Hunted the Cockatrice and talk, then teleport to Jahara and continue as long as you do not see the © Garif and a Cockatrice. Talk to everyone and choose the first possibility, then westward allâ € ™ approach and take senior CIA ² that will give you finally return from Garif and the Cockatrice that will give you another object.
Teleport to Dalmasca Eastersand and talk Chiri, so bring one at a time to the north coast of the dog, the boy and the Cockatrice. Talk craftman € ™ last to have the Katana then go to Rabanastre. Find the Cockatrice allâ € ™ extreme north and choose the second chance that will take you to the north, and the first to have the Sword of Diamond.
Return allâ € ™ camp to Giza Plains during the dry season and to have spoken with Tera 2 Ether.
Go back to Dalmasca Eastersand and talk Luxera, then head to the area that precedes the terminal Barfonheim to talk several times with the Old Lover of fishing then go away from him, but do not leave the area and keep walking there ¬ around and when you go back to where he was € ™ s man take the fishing rod.
Defeat Gilgamesh twice more, go to Luxera and play.
Return to the jungle Golmore and go south to Feywood, then reach the small area with the crystal, save and continue.
Fight Raflesia casting Dispel immediately. In Gambit selected Esna / Panacea and attacked with objects or non-magical weapons and cured. Before the end of Mist Knack MP used. At the end Raflesia call Molbol, risanatevi saved and then head south and look for the chest with the map of this area and the 4 facilities identified with the coat of arms on the floor, test it then do the same in the last area € ™ dopodichÃ © SW and go from the Devil's Gate revenue € ™ in Ancient City of Giruvegan.
Ancient City of Giruvegan
Almost immediately faced another fight so be prepared. Daedalus will launch Haste, you use Dispell. Try to hold it against them and help you with all spells or raddoppiatevi HP then go and unlock the seals thanks to the mechanisms. To the west, kill the Golem so to discover two new trails, then go to the next area, virtually the same as you've covered. Eventually you encounter other Golem and after defeating them you will be even two new trails. Save and get ready for the fight, so even if you will seem like you are at a place with no exit, go to the center and from there to the east, follow the path and faced Tyrant. Toss Dispel and confuse, then attack with Blizzaraga.
Take the detour and choose one of the three paths leading down to the next fork and choose the one on the left, or center. At the bottom check the mechanism. Go back and take € ™ s another path that leads down to the crossroads then choose the one that goes to find € ™ s other mechanism. Back back again and this time go down the path that goes down, check the mechanism and continue taking the detour. Save and continue until you reach € ™ s Esper Semihaza.
First cast Dispel. Avoid elemental spells and approach to attack with Bio or any weapon that has elemental flow characteristics. Go out and cast Haste on him. His spells in a row can be dangerous, but it is not as strong as the other Esper. Use Shell and cared status ailments like Silence and eventually you will have the Sword of the Covenant and the license to invoke it. Come out of there and back to the Port of Barfonheim.
Port of Barfonheim, Waterfall Ridorana
Look at the map: your goal is SW. Talk to the pirate and enter the mansion Redda, then the terminal and aircraft climbs on Strahl and you will get a map of the world. Go SW to the waterfall, save and continue until the crystal avoiding the traps thanks to Libra and Levitega.
As soon as you arrivete you have to fight so be prepared first. Dispel thrown immediately and use Curaga poichÃ © Hydro is an Undead, or alternatively of the objects, and run slow if you want to save MP, but remember that you can distruggerveli so it's useless to you to try to preserve them. Itâ € ™ s advisable to use Mist Knack before it happens. You can then retrieve them anyway thanks to Ether. Given that inflicts status ailments make sure you have Esna or Panacea. Save and take the path east. Explore and defeat the enemies mixture in order that leave © drop three Black Pearls, then put them in the altars that surround € ™ s innermost loop, bypassing the rocks blocking the path. The three beads inserted will open the east door behind which Câ € ™ is Pandaemonium. Cancelled with Dispel its Protect and do not use Thunder, Hydro or darkness. Heal status ailments and when you put the barrier go away and wait for it to disappear to finish it. Go back to the first zone, and saved by the deviation arrive at floor 10 and into a door. Kill all the Kodja on various plans to advance, to plan 48 found the save crystal behind a door, so be prepared for battle. Against Slyt, which is very fast, use Dispel then attack with Firaga, Slow and Confusion and used Curada and Protect.
On the first floor there are 60 4 doors west of the altar and a crystal. All doors lead to the same area, choose an altar and go from its corresponding port. Toys, Battle, Magic or Navi Map will be sealed and you can pick just one. Continue on and you'll find a crystal in the room 64, then take the path of SO and addressed Fenrir. As always before use Dispell, then Bio, but avoid the Elements and physically attack him.
Keep up to 4 altars in the innermost ring € ™ and choose the one corresponding allâ € ™ object to which you want to remove the seal, then west to take € ™ s elevator up to floor 67 and save.
On the floor 80 controlled mechanism of the shield black, drive, destroy the east wall and check the mechanism of the emblem green, continue to find the one red, one yellow and destroy subsidiaries € ™ s another wall. Check € ™ s last there ¬ behind and prepare for battle before reaching the floor 90. Against € ™ s Bio and dispel Esper Hashmurim used, but avoid the elemental spells. It has moves that can hit the entire party then equip yourself with Protect, Shell and Haste. Set aside one character to treat and behave as always with the barrier. Itâ € ™ s likely you need to use Dispell several times.
After the battle, you will activate a sequence, continue west, take advantage of the crystal on the road and be prepared against Gabranth. Do not waste too many objects as it's better to keep them for the next fights, still numerous and challenging. Dispell thrown and when you put the barrier go away and prepare the support spells. Do not use magic attacks, but physical. Immediately after you face Doctor Cid. As usual use dispel and heal with care, preserving more possible objects for the latest battles. When would find himself with the HP halved invoke Famfrit, also will continue to fight alongside allâ € ™ Esper and you can not hit him because it's been a barrier cosicchÃ © you just have to fight against Famfrit. First launched dispel if Cid and tries to help him run it on him. Protect, Bubble Chain and Haste should be sufficient, but if you select Silence Famfrit launches Gambit to heal with items. In addition, at one point even Cid will start to attack the party. Sooner or later its barrier will disappear but first you need to beat Famfrit and if you can have a new Esper.
Chapter 40, Part 1
Port of Barfonheim
Back at the Port of Barfonheim do a POA costs € ™ in all areas using teleportation. Before heading to the Sky Fortress Bahamut saved and do everything that is there is because you are almost at the end and you can not go back more. Completed the last missions on the list: talk to Monblanc then head to the restaurant Barfohneim where you talk to the girl. From there teleport in and take Ridorana € ™ s elevator. Defeat Ixion, who despite being very resistant can only do damage to a character at a time of the party, then return the girl.
Look again at the list of missions then go to the Sand Sea Restaurant in the SW of Barfonheim to speak with Rickie and start the minigame (you have to run by pressing circle and X).
Teleport back to Ridorana and go west to fight Pile Raster. Use Dispel and select Gambit to heal because is takes a lot of HP, then go back to Rickie.
Talk Monblanc and teleport back to Ridorana take € ™ s elevator in the basement and you will see 4 old doors, each of which gives access to an altar where black insert of black pearls to illuminate the place. In addition, behind each door you will face enemies that will release the black pearls that you need. Behind the door of NE struggle with Phoenix and take the vase magic. Give it € ™ s elixir when it asks (it can steal again later) and will leave fall and ether € ™ s Last Elixir. In addition guadagnere 123 LP. When you're done, go back allâ € ™ elevator and repeat the same thing on the other floors, but the number of beads that you need will become more and more high. Save before you get to the fourth floor, then fight against the God of Darkness. First neutralized with his magic dispel. When you have low enough HP invoke Pandaemonium, Slyt, Fenrir and Phoenix and you'll have to first take care of them.
Chapter 40, Part 2
Port of Barfonheim
Check the list in the Sand Sea Restaurant and inspected various terminal to find the Lover of Family Travel, then hop on the airship € ™ relaxation and travel from one terminal to another talking to them as long as © there appears a special sequence, dopodichÃ © go on bridge to fight against Death Gaze. Once defeated, the family will reward you.
Check the list again in the Sand Sea Restaurant and go Bhujerba. In the southern part of the city talk Miklio then teleport to Magicite Mines. If you do not have the key to the zone 11 because you have not wrought © Gilgamesh went to pick her up off the coast of allâ € ™ Phon encampment of hunters. A Magicite, the area with the Gate Crystal, go northwest to find Diabolos.
Check the list again, this time back to Bur-Omisace the Room of Glory. Next to the stairs and then go talk to Ivanus Giruvegan € ™ s and cross the whole area with crystal, finally defeat west Pisco Demon.
Take vision of the task in the Sand Sea Restaurant and back to Bur-Omisace. In the second zone then go talk to the Rift Paramina, in his part more to the south. From there head to NO and outputs, wait, come back and Fafnir will show you in a snow storm. It has a lot of HP and you will inflict Sleep or Silence. Obtained € ™ s ring Kiltia back from Remery.
This time go to the village of Eruyt and NO in the retina are looking for, then go Feywood to the area of the crystal, then south to fight against Wild Molboro. After getting the reward and checked the list go to Jahara and talk to Spinel, then the Caves of Zertinian, in the area with the glass, look for the secret path that will take you from Catoblepas.
Chapter 40, Part 3
Port of Barfonheim
At this point you should have exhausted all missions on the list and you should have only the last two of Monblanc.
Talk Monblanc and go home Daran, then go inside to talk to Kokomin Feywood. Just before you get to kill the Behemoth Giruvegan and if you have not beaten the Demon Dragon do so now, otherwise you take from Monblanc € ™ s last task.
Go to the waterfall and from there Ridorana allâ € ™ arena that is located in the circular area to the south and addressed Yazmat, a very strong enemy.
Once defeated, and if you have more than ten Esper, go to Jahara and speak in its central part with the geomancer Yggil, then teleport to Magicite Mines. Go north and this time choose the right path. There will seem that the road is dead, but at the second intersection you can turn south even if the path is not marked on the map. Continue to the NE and not proeccupatevi if your route does not match the one marked on the map.
At the end, you'll € ™ s Esper Zodiac. Use Dispell every time you throw some clothes on and try to attack him from a distance while with one of your characters will exclusively dedicated to treating throughout the fight. You can use Curaga. When you've reduced his HP is enough will put the barrier, but once gone and used dispell Finish him with a powerful magic before that if recovers. If you can not beat it back when you are strongest, otherwise you'll have a new Esper to invoke.
To get € ™ s last Esper head to Giruvegan and go up the crystal. Choose the path that goes at the bottom and check the mechanism, go back and the seal will be explored was taken away so long as you do not meet © Last.
Sky Fortress Bahamut
Return to the Terminal and go on Barfonheim Strahl. The Sky Fortress Bahamut is close to Rabanastre and from this point you will never go further back. Go to the central area to activate the sequence then addressed Gabranth. Before you start Dispell and stay away from it or you will hurt a lot. Attack with long-range weapons or magic, darkness shot at him, or Slow Silence. After having substantially reduced HP hurled back Dispel and Silence. It could also be cured completely and your efforts will be useless and you have to use Darkness and Slow. Beware of Innocence, which does a lot of damage and throw Destroy defense. Also, when dying becomes much faster then you should finish it with Mist Knack.
Now faced with Vayne Larsa € ™ s help. A good move would be darkness.
In the battle against Sephiroth and Vayne Nous instead will come to your help Gabranth. As always thrown dispell and used Slow, and Destroy Destroy Defenses Defenses Magic. Vayne is much stronger, but first remove half of the Sephira, or continue to give boredom. Care and Curaga will often be necessary is because most of the attacks is against the whole party. While the magic is effective against the Sephira avoid it or against Vayne will put a barrier.
Now faced € ™ s ultimate test: lâ € ™ Immortal € ™ s ultimate form of Vayne. Toss Dispell and used only to treat a character. Use everything that is in your possession, from objects to the Esper Mist Knack and neutralized his magic several times. When his HP will decrease you will put a barrier so try to resist as long as © not will disappear. If you rilanciatevi launches dispell all spells and once defeated, enjoy the ending.
Author: Not Specified